UIView in tableViewCell disappearing


I have a tableview that consists of custom tableview cells each with a UIView at the center. My tableview has an array that consists of dictionaries each with an AVAsset and some other data. The UIView within my tableView cell is a custom class that draws a waveform of the assets. I can get the waveform to display, but every time I add a new asset to the array and go to the tableview, the UIView in the previous row disappears, leaving only the new waveform in the latest row. Can't figure out why this is happening.

Table View methods:

- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:@"audioTableCell" owner:self options:nil]; OSAudioTableCell *cell = [nib objectAtIndex:0]; cell.selectionStyle = UITableViewCellSelectionStyleNone; //Dictionary with data NSDictionary * packageInArray = [self.audioTableArray objectAtIndex:indexPath.row]; cell.userName.text = [packageInArray objectForKey:@"userName"]; cell.profilePicture.image = [UIImage imageWithData:[packageInArray objectForKey:@"profileImageData"]]; //UIView related [cell setProgress:0]; //This sets timer to 0 [cell setAsset:[packageInArray objectForKey:@"asset"]]; //This sets the asset [cell.waveView setBackgroundColor:[UIColor clearColor]]; //NON related to UIView CALayer *imageLayer = cell.profilePicture.layer; [imageLayer setCornerRadius:20]; imageLayer.borderColor = (__bridge CGColorRef)([UIColor grayColor]); [imageLayer setMasksToBounds:YES]; return cell; } -(void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //When row is selected, the color of the UIView changes, this requires progress and the asset to be set again NSDictionary * packageInArray = [self.audioTableArray objectAtIndex:indexPath.row]; //UIView related [((OSAudioTableCell*)[audioTable cellForRowAtIndexPath:indexPath]) setProgress:0]; [((OSAudioTableCell*)[audioTable cellForRowAtIndexPath:indexPath]) setAsset:[packageInArray objectForKey:@"asset"]]; [((OSAudioTableCell*)[audioTable cellForRowAtIndexPath:indexPath]) rowSelected:[packageInArray objectForKey:@"audioData"]]; }

TableView Cell methods:

//Custom method that is called when the row is selected and commands audio player to play -(void) rowSelected: (NSData*) data { [[OSTablePlayerController getInstance] playAudio:data]; self.timer = [NSTimer scheduledTimerWithTimeInterval:.0001 target:self selector:@selector(updateProgress:) userInfo:nil repeats:YES]; } //monitors the progress of the player and draws the different colored UIView - (void)updateProgress:(NSTimer *)timer { NSTimeInterval playTime = [[OSTablePlayerController getInstance] currentTime]; NSTimeInterval duration = [[OSTablePlayerController getInstance] duration]; float progress = playTime/duration; //Draws new UIView based on progress [self.waveView setProgress:progress]; if(!([OSTablePlayerController getInstance].player.playing)) { [self audioPlayerDidFinishPlaying:[OSTablePlayerController getInstance].player successfully:YES]; } }


The number of rows may not be updating. Did you try

[yourTableView reloadData];

After you add new data to the array?


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